Hello,
I found 4 bugs in counting cleric dmg in ARM 1.92:
- Noble Energy VI - doesn't count at all
- Holy Servant V - doesn't count at all
- Weakening Explosion V - count 2 ticks from 10 overall
- Wrath of Earth VII - count half of ticks
Not counted dmg are sticked to 'Uknown'.
It lowers cleric dealed dmg by ~30%.
Tested on Training Dummy.
Cheers.
1.92 cleric dmg
Re: 1.92 cleric dmg
Hi, I haven't added most of 4.0 skills yet, will do soon. Thanks for the report.
Re: 1.92 cleric dmg
Checking skills now, most work fine for me, others.. I don't recognize the names, most probably GF changed them, I suggest you use the NA data pak.