Lyah wrote: ↑Sun Jun 18, 2017 4:42 pm
Are you sure that the dmg depends on the player magic suppression???? 0: do you have a prove of it? bc from times ago it was sure that on pve magic suppression of players doesnt count coz boss doesnt have magic boost or attack
No, I am not sure about msupp.
Just thought that it does reduce the damage, but I think it doesn't matter because the damage of the boss is not fix right?
Or does the boss always hit with the same skill damage?
In past they did some tests with magic suppression set versus old bosses and mobs and the dmg we got was the same, btw we should do some tests now to check if anything changed.
the damage from bosses is always random, but it's not affected by magic suppression since most of the bosses have 0 MB and the others have something like 100 MB
Nekosm wrote: ↑Mon Jun 19, 2017 4:58 pm
the damage from bosses is always random, but it's not affected by magic suppression since most of the bosses have 0 MB and the others have something like 100 MB
Thanks for that information. So if the boss doesn't have any special skill or different HP, we won't be able to add it.
The aion log doesn't give enough information.
Gogmazios wrote: ↑Sun Jun 18, 2017 10:17 pm
On database, lv60 tiamat have 9 238 965 hp and I can't see lv65 tiamat hp :/
But i think that lv65 tiamat have around 11kk hp
Lv65 tiamat have more hp ( around 11 000 000 ) than lv60 ( around 9 000 000 )